Carrier command 2 steam7/13/2023 ![]() how to activated the self destructed on enemy shipĭue to some reason either dev wasn’t think player can’t do that or something else the self destructed panel on the enemy ship will be un-textured but the functions is still there.Tip: there is a invisible wall at the back of the enemy carrier and prevent you from get on board from behind The best spot for jumping on enemy carrier is from the head of the carrier like this one showed in the video ![]() Tip: turn on all counter measure in this stage since you are most likely get shot at from all side Tip: try to avoid any enemy’s ship on the island when you pa*sing themĪt this stage you want to catch up with enemy carrier and maintain parallel with it This can be hard in the early game since you are on the other side of the map, but after the first island capture by the enemy, that is the indication of where the enemy is, so start set sail towards that direction of the captured island. Thanks for all the players who have shared their thoughts and ideas to make this update possible.(You don’t need to put soviet anthem, it was just for fun) Step by step of how to achieve this with your group See the change notes below for full details! Carrier Command 2 is Strategy, Planning and Teamwork on a scale that. There are also several fixes and improvements. Note: This game can be played in non-virtual reality mode, and also in virtual reality. This means you can set your helicopters up as gunships, or even use gimbal control on your fixed wing aircraft! We have added a new turret, specifically for aircraft! This turret is a gimballed cannon (for use on the gimbal camera slot), allowing you to fire rounds from above. We have reworked controller support, so now you have new controller binding options as well as absolute-mode for throttle inputs! This means you can set up your HOTAS controller to pilot your vehicles. This new update introduces multiple carriers per human team! Coordinate your carriers, and get ready for some really big PvP battles. Get ready for multiple carriers per team, HOTAS controller support, air support cannons, and more! The Carrier Fleet Major Update is out now! Rework - Increased barge transfer quantity of flares so they transfer 10 at a time We continue to enjoy making these improvements to the game! Until the best update.įix - Fixed crash caused by game running out of memory in some instancesįix - Pressing enter to confirm text input when saving game no longer opens chat box in multiplayerįix - Fixed vehicle controls (switch attachment/toggle mode/map etc) not being blocked by chat boxįix - Fixed deployable droids refilling when carrier has no droids in stock after undocking/redockingįix - Fixed achievement badges not showing info tooltip when hoveredįix - Fixed carrier pending orders appearing to reset after loading a saved gameįix - Fixed gimbal turret not automatically targeting enemies in auto control mode Please see the patch notes below for full details. Thanks to all the players who have given us feedback on the issue tracker, this has been a great help when making these changes. This patch includes some very important changes including a fix which we believe will solve a memory related crash for the small number of players who were experiencing it. ![]() Today we release a new minor update with various fixes and improvements!
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